Specializations

A specialization is the starting scenario you pick for a new game: it sets your trade, starting equipment and stock. There are 9 playable specializations and 3 announced as coming soon.

Name You start with
Apprentice Increased starting Credit count; Additional equipment (Storage Bay); Start with a stock of Household Goods and Food
Water Merchant Water Trading Manual; Water Testing and Purification Equipment; Additional storage (Water Containers)
Fence Additional equipment (Smuggler’s Bay); Start with a stock of Contraband; Increased starting reputation (Black Market); Decreased starting reputation (Security); Immediate access to the Janitor Underground Exchange; Increased starting rent
Rock Bottom None.
Hydroponic Farmer Hydroponic Farming Manual; Additional equipment (Hydroponic Systems); Start with a stock of Farming Supplies and Seeds; Increased starting rent
Gunsmith Class I Weapon Permit; Start with a stock of Firearms and Gun Mods; Start with a stock of Ammunition
Chemist Chemistry Manual; Chemistry Lab Equipment
Rat Wrangler Animal Cage; Rats; Food
Aquafarmer Recirculating Aquaculture Systems; Start with a stock of Tilapia and Fish Food; Increased starting rent

Coming soon

  • Junker
  • Organ Dealer
  • Street Food Vendor

See also

Data: game files, version 0.46D.