Chemist

During your training with The Mentor, you acquired a nose for narcotics. You are an expert in the illegal, addictive and lucrative trade of controlled substances. You’re not bad in the lab, either, should supply run low.

Menu label: Advanced Start

You start with

  • Chemistry Manual
  • Chemistry Lab Equipment

What happens in the first week?

The Chemist start comes with a Cartel quota. The first weeks follow a fixed schedule:

Day Who comes What matters
1 Cartel Handler Gives Dream Caps and Chemical Supplies and sets the first quota: 10 vials of Dream Dust at 40% purity by day 8
2 Security Officer, Retired Chemist Reporting the Cartel costs 20 Cartel reputation; the Retired Chemist sells supplies and equipment
3 Shady Farmer, Dealer Buy Dream Caps from the farmer; the Dealer buys Dream Dust for cash
4 Cartel Handler Check-in; extra ingredients cost Cartel reputation
6 Shady Farmer More Dream Caps
8 Cartel Handler Collects every vial of Dream Dust on the counter and pays a 150-credit stipend

The quota grows by 5 vials and 5 percentage points of purity every week, up to 70% purity. Handing over no vials at all ends the run. If you meet the quota, every vial you hand over adds a point of Cartel reputation; if you fall short, you lose 4 points per missing vial. From 25 reputation the stipend grows with it. See the chemistry guide for the recipe and the visitor schedule after the first week.

Player-reported, unverified: a guide author recommends handing in every vial in the first week to build Cartel reputation fast, then only the quota, selling the rest to the Dealer, and starting a second trade (water or hydroponics) before leaving the Cartel, because the stipend stops when you leave.

Key items for this trade

Item Base price Contraband
Composition Spectrometer 400 —
Evaporator 300 —
Chem Finisher 300 —
Heating Plate 250 —
Blender 200 —
Chemical Supplies (Restricted) 100 Mid-Level Contraband
Nomore Injector 50 —
Chemical Supplies (Common) 50 —
Vial of “Nightmare Dust” 36 High-Level Contraband
Zyanide Pill 33 Mid-Level Contraband
Coffee Beans 28 —
Nightmare Cap 26 High-Level Contraband
Dream Cap 23 Mid-Level Contraband
Meal Cap 19 —
Vial of “Dream Dust” 18 Mid-Level Contraband
Birth Control Pill 15 —
Phanta Pill 12 High-Level Contraband
Nutrifruit 12 —
Caffeine Pill 10 —
Water Purification Tablet 6 —
Hydroponic Nutrient Tablet 5 —
Animal Feces (Small) 0 —
Animal Feces 0 —
Animal Feces (Large) 0 —

See also

Data: game files, version 0.46D.