| Agoraphobia |
-1 |
After visiting an after-hours location, you must rest at the Store for 2 nights before going out again. |
speedy |
| Alcohol Addiction |
-1 |
You will suffer a trade penalty of 8% if you don’t consume alcohol regularly. The addiction can be cured. |
— |
| Ascetic |
-4 |
Your main inventory is reduced to 16x10 instead of 24x10. |
Minimalist |
| Awful Negotiator |
-3 |
You cannot bargain with customers, and you suffer a permanent trade penalty of 5%. |
— |
| Bad Lease |
-1 |
Your starting rent is increased by 40 Credits. |
— |
| Banned from the Commissary |
-1 |
The Commissary is not available, and food stamps are never introduced. |
Welfare Program |
| Blabbermouth |
-2 |
All committed crimes generate 33% more available evidence. You will gain 50% less reputation with the Black Market and the Revolution. |
— |
| Blackmail |
-2 |
You have a questionable past and a blackmailer is threatening to expose your secret. You will have to pay them a small weekly fee or they will expose you, leading to a major one-time loss to your reputation across most factions. |
— |
| Convict |
-1 |
Start with an additional -30 Security Reputation and will receive 25% less reward for reporting customers on the Wanted List. |
Model Citizen |
| Degenerative Osteoarthritis |
-1 |
Scavenging in the dumping ground works normally for the first week. After that, you lose 1 max scavenging attempt every week that passes. Once your max attempts fall below 3, you can no longer scavenge at all. Normal shopkeepers start with 5 daily max attempts. Start with 2 additional topical medication bandages. |
Maimed |
| Gambling Addiction |
-1 |
You will always buy some Lottery Tickets when possible. All lottery content is unlocked from the start. The addiction can be cured. |
— |
| Illiterate |
-1 |
You won’t be able to read any guide. |
— |
| Known Snitch |
-2 |
Customers from the wanted poster will never visit your store. Start with -10 reputation with the Revolution and the Black Market. |
— |
| Maimed |
-2 |
The Dumping Ground is not available. You cannot scavenge at all. |
Proficient Scavenger, Degenerative Osteoarthritis, Careful Scavenger |
| Minimalist |
-2 |
Your main inventory is reduced 20x10 instead of 24x10. |
Ascetic |
| Narcotic Addiction |
-1 |
You will suffer a trade penalty of 8% if you don’t consume narcotics regularly. The addiction can be cured. |
— |
| Nicotine Addiction |
-1 |
You will suffer a trade penalty of 8% if you don’t consume nicotine regularly. The addiction can be cured. |
— |
| On Wild’s Bad Side |
-1 |
All upgrades from Wild’s Network cost 10% more. Insurance costs 50% more. |
Wild’s Favorite |
| Public Enemy |
-2 |
Start with -15 Reputation with all factions. |
Well Connected |
| Sentinel Collapse Disorder |
-3 |
You suffer from a deadly, incurable auto-immune condition and must take a weekly Immunivax injection to stay alive. Start the game with 1 Immunivax Injector. |
— |
| Side Street |
-1 |
You get one less random customer per day. |
Prime Real Estate |
| Unlucky |
-1 |
Decreases your luck. Probably. |
Lucky |