Moisture Farm

The Moisture Farm is a 350-credit machine that pulls water out of the Station’s humid air overnight. With no modules it fills a container you provide with 850 ml of Ghostwater per night and uses 6 power from an Energy Cell. Modules raise the volume and the grade, and several farms running together each produce less.

Item ID moisture_farm
Value 350 credits
Base power draw 6 per night
Base output 850 ml per night
Base grade Ghostwater
Slots Power Source, Modules, Water Container, Note
Modules Universal modules only
Description “Produces Water when provided with a container. Requires Energy. Overnight.”

How do I use it?

  1. Place the machine and put an Energy Cell in its power slot.
  2. Put a liquid container you own in the Water Container slot, for example a Jug of Water (6 litres) or a Water Tank (20 litres). It must have free space.
  3. Sleep. The machine only runs if the power source holds enough charge and the container is not full.
  4. In the morning the water is in the container. The tooltip shows the expected litres and grade.

The Note slot takes a sticky note, which holds the official instructions.

What grade of water does it make?

The grade depends on the machine’s total Quality bonus from modules:

Quality bonus Grade
below −50 Gutterflow
−50 to −1 Rustwater
0 to 49 Ghostwater
50 to 99 Basewater
100 to 149 High-Quality Water
150 or more Pure Water

Performance bonus raises the volume by the same percentage: +16% gives about 986 ml. Efficiency changes the power drawn. Fitting modules is covered in the modules guide.

Ghostwater is not safe to pass off as a higher grade. Selling unexposed mislabeled water builds up fraud and endangerment on your Security record.

Why does a second farm make less?

All farms that can run tonight share the air. Each farm’s output is divided by 1 + 0.25 × (number of running farms − 1):

Running farms Each farm makes
1 100%
2 80%
3 about 67%
4 about 57%
5 50%

A farm only counts if it is powered and has a container with free space, so an idle farm costs nothing.

Where do I get one?

  • Dr. Jackson sells it once you buy the Water Trading network upgrade. If you do not own one, he stocks one every visit; if you do, there is a 25% chance.
  • Retired Water Merchant customers sell one with their water gear.
  • Scrapper sometimes (about one visit in three) has a broken Moisture Farm in his scrap.

FAQ

How much water does one farm make? 850 ml per night without modules, as Ghostwater.

Can I use a Water Tank? Yes, any liquid container you own with free space.

Does it need a night? Yes, it works overnight only.

See also